Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 161 to 185 of 185 · Previous page · First page
(1 edit) (+2)

Oh damn, you're Game Endeavor *from YouTube! I've learned so much from your channel. Thanks for all of the tutorials. 

(+1)

Howdy. :D Thank you for watching them, I'm glad to hear they were helpful. :)

(+1)

If there is anything I would like. is if you can make the character 8Dimensional instead of only 4. If you create a RPG and you have sprites for 8Dimensional movement and slashing. not only the movement, but also the combat feels so much better. (not neceserry for enemies tho) 

anyone knows how to add the asset to unity?

You have probably already forgotten about this but you should watch this: 

or look at the unity tutorials such as: 

https://learn.unity.com/tutorial/introduction-to-tilemaps-2019-3#5e53ebe4edbc2a0...

Do you have a discord server?

I do. :) I suppose I should put that on my page as well.
https://discord.gg/w7qh74M

(+2)

Please make this set the start of a series! You have a lovely style, I’d love to see your take on other areas and biomes <3

(+1)

I plan to do exactly that! :D It'll be the Mystic Woods series and will include things like dungeons and biomes, farming and crafting, whole enemy sets, NPCs, all kind of fun things. :) I'm glad you like the style.

Deleted post
(1 edit)

Can i create a game with this and make it playable for free? This looks so good

suggestion : add destroyable bushes

Yes, and that's a good idea. Thank you for the suggestion. :)

作者能尽快更新嘛,我在9月份的省赛时准备用你的素材,如果可以的话,素材中有格挡和翻滚等动作更好:D   —China

I'm going to use your material during the provincial competition in September. Let me give you a suggestion. The material has better actions such as blocking and tumbling

Thanks for the suggestion. :) I may add those at some point.

Hey! Really nice assets. What's the size of each sprite? Does it contain a padding?


Just starting into game dev and I want to use this :)

Thank you. :) It 16x16 and doesn't have padding.

16x16 pixels? It's more like 50x50 no? I open the png on Gimp

No, each tile is 16x16. 50x50 would be very high definintion for pixel art.

16x16 what?

How many pixels each tile is?

When I load the spritesheet in the game engine, writing 16x16 pixels gives me nothing.

If I write 50x50 pixels I can see the sprite

The tile is 16x16...meaning its only 16x16 pixels. You're not using your art program correctly.

Get a program like Asperite.

bro really thanks I can actually pull off something cool for my college industrial experience program.

(+1)

Glad you like it. Good luck! :D

Hello, can I use your pack for my game? I'm going to develop for learning purposes and not sell/distribute the game for anyone besides myself, but I would be happy to show you the finished product.

Yes, you can. :) I look forward to seeing it.

Hey there! Would it be possible for me to use the free version in a school project or would that be considered a commercial project?  Thanks in advance.

That would not be considered a commercial project, assuming you're not selling it. :)

Been trying a lot of grass tiles. Yours definately stand out as one of the best out there. Great job!

Thank you!

Thanks! I am using this for prototyping a 2D online PVP game in Unreal 5, looks perfect for what I want to go for.

Nice! :) Good luck with your prototype!

(+1)

Everything looks great! I have one question though. What's the fourth row of sprites supposed to be for the skeleton and slime? 

Would palette swaps for all the sprites be time consuming for you? I have no idea how to art but if those are fast then doing night time versions of everything would be a great use of time for the value.

I think it's being attacked.

I think you're right. Took me a bit to figure it out

Do you know how to use the second row? I think it's movement but should only a sub set of the rows be used depending on the moving direction? I am working on my first game and don't know how to use it while moving :)

atm there's only left and right sprites. You use the whole row but flip the sprite based on the horizontal direction. Like Forager and Nuclear Throne if you need a reference. :)

Thanks!

Sorry, just now seeing this. :) Yeah, it's them taking damage. Night time effects are usually done in engine, like with an overlay or shader. Especially as it transitions between night and day.

(+1)

hello! is the art made with a specific limited palette?

It's made with a custom palette that I'm working on. It's still a work in progress.

ok! is it 32 or 64 colours or something else?

Either 64 or 96, depending on if I need some more vibrant colors for something later on. :)

(+1)

This is generous content for the pricing, with some real quality assets.

Thank you. :D I figure it's better to build a presence on the platform first. :)

<3

(+1)

Does the paid version include more assets or is the license the main difference between the two ?

(+1)

It includes more assets. :) As I go forward the free version is going to pretty much stay as it currently is, but the main version will be getting a lot more content. 

(+1)

Thank you for clarifying, love your devlogs as well !!

Please add more assets to the free one too

I want to make a game with these but am counting on the free one getting updated coz I can't buy the paid one

(+1)

love your job on youtube, you have my support here too!

(+1)

Thank you! I'm glad to have it. :D

(+1)

Instant purchase from me =) the art is great

Thank you so much! You're very kind. :D

looks so cute , giving me so many ideas for my next game

(+1)

Thank you. :) Good luck with it!

(+1)

One of a kind...so cute

Thank you! That's good to hear. I wanted to make these assets unique. :D

(+1)

Lovely art style!

Thank you!

(+1)

Very cute!

Thanks! :D

Viewing most recent comments 161 to 185 of 185 · Previous page · First page