Itch is the one that handles transactions. You may need to contact their support. :) Seems like they were having issues earlier, unsure if it's related.
I bought these sprites today and it is written that this is a 16 x 16 Tile size pack. So I created a 16x16 map and imported it together with the player sprite in my game (I use pygame) . But the Player on that map is as big as a tree. How can I fix that? In the readme it says that the player sprite is 48 x 48...do I have to create the map im 48x48 too to fix the proportions?
The player is on a 48x48 grid, but most of that is padding (for me to have some extra room for animations in the future). The player should fit on a 16x16 grid, and the map tiles should be at 16x16. What engine are you using? It sounds like a scaling issue. The resolution of the player's pixels should match the map tiles.
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Thank you for the great Asset! I'm starting to create a game with it and I'm also making an tutorial for it. Here is the first part:
i dont know why but i just purchased the pack and i cant download it, i cant refund it neither
Itch is the one that handles transactions. You may need to contact their support. :) Seems like they were having issues earlier, unsure if it's related.
yeah its itch you cant download anything srry for bothering <3
Hi, It would be nice if there was roofs for the buildings and different types of walls.
Thanks
Hello,
It would be great to have some extra enemies and building.
Thank you!
hi! the sprites are really cute! can i use them on my game if i leave your credits when i publish it?
Howdy! Thank you. :) Absolutely, they're made for you to use.
Thank you. :)
Can someone please explain this to a beginner:
I bought these sprites today and it is written that this is a 16 x 16 Tile size pack. So I created a 16x16 map and imported it together with the player sprite in my game (I use pygame) . But the Player on that map is as big as a tree. How can I fix that? In the readme it says that the player sprite is 48 x 48...do I have to create the map im 48x48 too to fix the proportions?
Thanks in advance
The player is on a 48x48 grid, but most of that is padding (for me to have some extra room for animations in the future). The player should fit on a 16x16 grid, and the map tiles should be at 16x16. What engine are you using? It sounds like a scaling issue. The resolution of the player's pixels should match the map tiles.
Honestly, this was the one I needed, but please add some more characters not required for the premium version. Thanks for your work!
This looks great, but I hadn't seen it until now because it doesn't have the "16x16" tag that I normally use to filter. You should add it!
Done, thanks. :)
Thank you, Cool sprites! I took some insperation of pixel style
Check them out in my game!
https://ekremja23.itch.io/pixeld